Despite the entire UI toolkits available today, it’s still not easy to design good application interfaces. This bestselling book is without doubt one of the few reliable sources that will help you navigate through the maze of design options. By capturing UI best practices and reusable ideas as design patterns, Designing Interfaces provides solutions to common design problems that you’ll tailor to the situation at hand.
This up to date edition includes patterns for mobile apps and social media, as well as web applications and desktop software. Each pattern contains full-color examples and practical design advice that you’ll use immediately. Experienced designers can use this guide as a sourcebook of ideas; novices will find a roadmap to the world of interface and interaction design.
- Design engaging and usable interfaces with more confidence and less guesswork
- Learn design concepts that are ceaselessly misunderstood, such as affordances, visual hierarchy, navigational distance, and using color
- Get recommendations for specific UI patterns, including alternatives and warnings on when not to use them
- Mix and recombine UI ideas as you see fit
- Polish the appear and feel of your interfaces with graphic design principles and patterns
“Anyone who’s serious about designing interfaces will have to have this book on their shelf for reference. It’s the most comprehensive cross-platform examination of common interface patterns anywhere.”–Dan Saffer, writer of Designing Gestural Interfaces (O’Reilly) and Designing for Interaction (New Riders)