Sketching Working Experience: The Workbook provides information about the step by step process of the different sketching techniques. It offers methods known as design thinking, with the intention to think as a user, and sketching, a way to think as a designer. User-experience designers are designers who sketch in keeping with their actions, interactions, and experiences.
The book discusses the differences between the normal how one can sketch and sketching used by user-experience designers. It also describes some motivation on why an individual will have to sketch and introduces the sketchbook. The book reviews the different sketching methods and the modules that contain a particular sketching method. It also explains how the sketching methods are used.
Readers who are interested in learning, understanding, practicing, and teaching experience design, information design, interface design, and information architecture will find this book relevant.

  • Features standalone modules detailing methods and exercises for practitioners who wish to learn and develop their sketching skills
  • Extremely practical, with illustrated examples detailing all steps on tips on how to do a method
  • Excellent for individual learning, for classrooms, and for a team that wants to develop a culture of design practice
  • Perfect complement to Buxton’s Sketching User Experience or any UX text
  • Author-maintained companion web site at

    http://grouplab.cpsc.ucalgary.ca/sketchbook/

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